/var/games/active
THE BACK ROOM
Three prototypes wired up to a surge protector that has seen things. Click in.
realtime arena
in active devNEST_RUN
PLAY ↗
NEST_RUN
Push the cart. Spawn commanders. Spring the trap. A realtime arena prototype with RTS-flavored unit control.
ColyseusNodeDockerCanvas
multiplayer hunt
prototypeBEASTHUNTER
PLAY ↗
BEASTHUNTER
Tame wolves, tigers, spiders. Cash them in at the safe zone for points. Phaser 3 multiplayer with tile-mapped worlds.
Phaser 3ColyseusTiled
vertical platformer
prototypeARCANE CLIMBERS
PLAY ↗
ARCANE CLIMBERS
Scale the tower. Spell your way up. A magic-fueled climbing prototype where every reach is a small risk.
Phaser 3NodeAzure
dice / casual
shippedTENZI
PLAY ↗
TENZI
Roll ten dice to match. Beat your best time. Multiplayer dice with persistent avatars. Live on the web.
ReactNodelocalStorage
/dev/log
TRANSMISSIONS
2026.05.12
BOOT SEQUENCE: WHY DARK GAME FACTORY
Why one operator with an AI pair beats a 12-person studio at prototype velocity — and where it still breaks.
2026.04.28
NEST_RUN: THE CART MECHANIC
How a single pushable object turned into the entire game loop. Notes on emergent objectives.
2026.04.05
SHIPPING TENZI MULTIPLAYER
From a single-player dice toy to persistent avatars + leaderboards. Postmortem on socket auth.
/dev/ttyS0
OPEN A CHANNEL
Solo studio. No interns to filter the inbox. If you build games, tools for game devs, or you're looking for an AI-native collaborator — say hello.
$ tail -f /var/log/studio
[boot] one-operator mode: enabled
[boot] LLM pair: attached
[boot] coffee: critical
[ready] accepting transmissions...